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A Good Thing card from Mystery Booster Playtest Cards 2019

Magic: The Gathering · CMB1 #86

A Good Thing

Mystery Booster Playtest Cards 2019 · Novelty

Novelty Rare
Type
Enchantment
Cost / energy
{4}{W}{B}
Released
Printed ID
CMB1 #86

Current market

Estimated card value

Market overview →

Market estimates are informational, may be delayed, and do not account for grading or the condition of an individual copy. They are not appraisals or guaranteed sale prices.

Abilities and rules

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.