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Hinterland Hermit // Hinterland Scourge card from Dark Ascension

Magic: The Gathering · DKA #94

Hinterland Hermit // Hinterland Scourge

Dark Ascension · Expansion

Main release Common
Type
Creature — Human Werewolf // Creature — Werewolf
Cost / energy
{1}{R}
Released
Printed ID
DKA #94

Current market

Estimated card value

Market overview →

Market estimates are informational, may be delayed, and do not account for grading or the condition of an individual copy. They are not appraisals or guaranteed sale prices.

Abilities and rules

Hinterland Hermit At the beginning of each upkeep, if no spells were cast last turn, transform this creature. Hinterland Scourge This creature must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.