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Outlaws' Fury card from Outlaws of Thunder Junction

Magic: The Gathering · OTJ #136

Outlaws' Fury

Outlaws of Thunder Junction · Expansion

Main release Common
Type
Instant
Cost / energy
{2}{R}
Released
Printed ID
OTJ #136

Current market

Estimated card value

Market overview →

Market estimates are informational, may be delayed, and do not account for grading or the condition of an individual copy. They are not appraisals or guaranteed sale prices.

Abilities and rules

Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)