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Case of the Lost Witness card from Alchemy: Murders at Karlov Manor

Magic: The Gathering · YMKM #4

Case of the Lost Witness

Alchemy: Murders at Karlov Manor · Supplemental

Supplemental Mythic
Type
Enchantment — Case
Cost / energy
{1}{U}
Released
Printed ID
YMKM #4

Abilities and rules

When this Case enters, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card. To solve — You control a legendary Homunculus. Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.