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Captive Weird // Compleated Conjurer card from March of the Machine

Magic: The Gathering · MOM #49

Captive Weird // Compleated Conjurer

March of the Machine · Expansion

Main release Uncommon
Type
Creature — Weird // Creature — Phyrexian Weird
Cost / energy
{U}
Released
Printed ID
MOM #49

Current market

Estimated card value

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Abilities and rules

Captive Weird Defender {3}{R/P}: Transform this creature. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) Compleated Conjurer When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.