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Terra, Magical Adept // Esper Terra card from Final Fantasy

Magic: The Gathering · FIN #323

Terra, Magical Adept // Esper Terra

Final Fantasy · Expansion

Main release Mythic
Type
Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga Wizard
Cost / energy
{1}{R}{G}
Released
Collector number
FIN #323

Current market

Estimated card value

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Abilities and rules

Terra, Magical Adept When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand. Trance — {4}{R}{G}, {T}: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. Esper Terra (As this Saga enters and after your draw step, add a lore counter.) I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step. IV — Add {W}{W}, {U}{U}, {B}{B}, {R}{R}, and {G}{G}. Exile Esper Terra, then return it to the battlefield (front face up). Flying