Pokémon · NEO4 #6
Dark Gengar
Neo Destiny · Expansion
- Type
- Pokémon · Stage 2
- Cost / energy
- HP 70 · Psychic · Retreat: Colorless + Colorless
- Artist
- Aya Kusube
- Released
- Printed ID
- N4 #6
Current market
Estimated card value
Market estimates are informational, may be delayed, and do not account for grading or the condition of an individual copy. They are not appraisals or guaranteed sale prices.
Abilities and rules
Pokémon Power: Deep Sleep As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working if Dark Gengar is Asleep, Confused, or Paralyzed. Attack: [Psychic + Psychic + Psychic] Pull In — 30 If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep. Resistance: Fighting -30