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6 cards found · Select a card to inspect it

Magic: The GatheringMID #289

Baneblade Scoundrel // Baneclaw Marauder

Innistrad: Midnight Hunt

Uncommon $0.13 market {3}{B}
Creature — Human Rogue Werewolf // Creature — Werewolf
Full Baneblade Scoundrel // Baneclaw Marauder card

Magic: The Gathering · MID #289

Baneblade Scoundrel // Baneclaw Marauder

Innistrad: Midnight Hunt · Expansion

Type
Creature — Human Rogue Werewolf // Creature — Werewolf
Cost / energy
{3}{B}
Rarity
Uncommon
Artist
Andrea De Dominicis
Market estimate
$0.13

Abilities and rules

Baneblade Scoundrel Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Baneclaw Marauder Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking this creature dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

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Magic: The GatheringONE #412

Rhuk, Hexgold Nabber

Phyrexia: All Will Be One

Rare $0.23 market {2}{R}
Legendary Creature — Goblin Rebel
Full Rhuk, Hexgold Nabber card

Magic: The Gathering · ONE #412

Rhuk, Hexgold Nabber

Phyrexia: All Will Be One · Expansion

Type
Legendary Creature — Goblin Rebel
Cost / energy
{2}{R}
Rarity
Rare
Artist
Andrea De Dominicis
Market estimate
$0.23

Abilities and rules

Trample, haste Whenever an equipped creature you control other than Rhuk attacks or dies, you may attach all Equipment attached to that creature to Rhuk.

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Magic: The GatheringONE #407

Rhuk, Hexgold Nabber

Phyrexia: All Will Be One

Rare $0.31 market {2}{R}
Legendary Creature — Goblin Rebel
Full Rhuk, Hexgold Nabber card

Magic: The Gathering · ONE #407

Rhuk, Hexgold Nabber

Phyrexia: All Will Be One · Expansion

Type
Legendary Creature — Goblin Rebel
Cost / energy
{2}{R}
Rarity
Rare
Artist
Andrea De Dominicis
Market estimate
$0.31

Abilities and rules

Trample, haste Whenever an equipped creature you control other than Rhuk attacks or dies, you may attach all Equipment attached to that creature to Rhuk.

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Magic: The GatheringMID #306

Tovolar's Huntmaster // Tovolar's Packleader

Innistrad: Midnight Hunt

Rare $0.37 market {4}{G}{G}
Creature — Human Werewolf // Creature — Werewolf
Full Tovolar's Huntmaster // Tovolar's Packleader card

Magic: The Gathering · MID #306

Tovolar's Huntmaster // Tovolar's Packleader

Innistrad: Midnight Hunt · Expansion

Type
Creature — Human Werewolf // Creature — Werewolf
Cost / energy
{4}{G}{G}
Rarity
Rare
Artist
Andrea De Dominicis
Market estimate
$0.37

Abilities and rules

Tovolar's Huntmaster When this creature enters, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Tovolar's Packleader Whenever this creature enters or attacks, create two 2/2 green Wolf creature tokens. {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

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Magic: The GatheringMID #297

Village Watch // Village Reavers

Innistrad: Midnight Hunt

Uncommon $0.22 market {4}{R}
Creature — Human Werewolf // Creature — Werewolf
Full Village Watch // Village Reavers card

Magic: The Gathering · MID #297

Village Watch // Village Reavers

Innistrad: Midnight Hunt · Expansion

Type
Creature — Human Werewolf // Creature — Werewolf
Cost / energy
{4}{R}
Rarity
Uncommon
Artist
Andrea De Dominicis
Market estimate
$0.22

Abilities and rules

Village Watch Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Village Reavers Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

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Magic: The GatheringSLD #1460

Zombie Master // Zombie Master

Secret Lair Drop

Rare $9.11 market {1}{B}{B} {1}{B}{B}
Full Zombie Master // Zombie Master card

Magic: The Gathering · SLD #1460

Zombie Master // Zombie Master

Secret Lair Drop · Collector release

Cost / energy
{1}{B}{B} {1}{B}{B}
Rarity
Rare
Artist
Andrea De Dominicis & Scott Okumura
Market estimate
$9.11

Abilities and rules

Zombie Master Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent." Zombie Master Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."

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