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Magic: The GatheringISD #141

Falkenrath Marauders

Innistrad

Rare $0.27 market {3}{R}{R}
Creature — Vampire Warrior
Full Falkenrath Marauders card

Magic: The Gathering · ISD #141

Falkenrath Marauders

Innistrad · Expansion

Type
Creature — Vampire Warrior
Cost / energy
{3}{R}{R}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.27

Abilities and rules

Flying Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever this creature deals combat damage to a player, put two +1/+1 counters on it.

Open permanent card page
Magic: The GatheringPLST #MBS-79

Fangren Marauder

The List

Common $0.50 market {5}{G}
Creature — Beast
Full Fangren Marauder card

Magic: The Gathering · PLST #MBS-79

Fangren Marauder

The List · Masters

Type
Creature — Beast
Cost / energy
{5}{G}
Rarity
Common
Artist
James Ryman
Market estimate
$0.50

Abilities and rules

Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.

Open permanent card page
Magic: The GatheringMBS #79

Fangren Marauder

Mirrodin Besieged

Common $0.64 market {5}{G}
Creature — Beast
Full Fangren Marauder card

Magic: The Gathering · MBS #79

Fangren Marauder

Mirrodin Besieged · Expansion

Type
Creature — Beast
Cost / energy
{5}{G}
Rarity
Common
Artist
James Ryman
Market estimate
$0.64

Abilities and rules

Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.

Open permanent card page
Magic: The GatheringJOU #70

Felhide Petrifier

Journey into Nyx

Uncommon $0.24 market {2}{B}
Creature — Minotaur Warrior
Full Felhide Petrifier card

Magic: The Gathering · JOU #70

Felhide Petrifier

Journey into Nyx · Expansion

Type
Creature — Minotaur Warrior
Cost / energy
{2}{B}
Rarity
Uncommon
Artist
James Ryman
Market estimate
$0.24

Abilities and rules

Deathtouch Other Minotaur creatures you control have deathtouch.

Open permanent card page
Magic: The GatheringBNG #97

Flame-Wreathed Phoenix

Born of the Gods

Mythic $0.35 market {2}{R}{R}
Creature — Phoenix
Full Flame-Wreathed Phoenix card

Magic: The Gathering · BNG #97

Flame-Wreathed Phoenix

Born of the Gods · Expansion

Type
Creature — Phoenix
Cost / energy
{2}{R}{R}
Rarity
Mythic
Artist
James Ryman
Market estimate
$0.35

Abilities and rules

Flying Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.) When this creature enters, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."

Open permanent card page
Magic: The GatheringRIX #72

Forerunner of the Coalition

Rivals of Ixalan

Uncommon $0.84 market {2}{B}
Creature — Human Pirate
Full Forerunner of the Coalition card

Magic: The Gathering · RIX #72

Forerunner of the Coalition

Rivals of Ixalan · Expansion

Type
Creature — Human Pirate
Cost / energy
{2}{B}
Rarity
Uncommon
Artist
James Ryman
Market estimate
$0.84

Abilities and rules

When this creature enters, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top. Whenever another Pirate you control enters, each opponent loses 1 life.

Open permanent card page
Magic: The GatheringPRM #47993

Foundry Champion

Magic Online Promos

Rare {4}{R}{W}
Creature — Elemental Soldier
Full Foundry Champion card

Magic: The Gathering · PRM #47993

Foundry Champion

Magic Online Promos · Promo

Type
Creature — Elemental Soldier
Cost / energy
{4}{R}{W}
Rarity
Rare
Artist
James Ryman

Abilities and rules

When this creature enters, it deals damage to any target equal to the number of creatures you control. {R}: This creature gets +1/+0 until end of turn. {W}: This creature gets +0/+1 until end of turn.

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Magic: The GatheringPGTC #165★

Foundry Champion

Gatecrash Promos

Rare $0.34 market {4}{R}{W}
Creature — Elemental Soldier
Full Foundry Champion card

Magic: The Gathering · PGTC #165★

Foundry Champion

Gatecrash Promos · Promo

Type
Creature — Elemental Soldier
Cost / energy
{4}{R}{W}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.34

Abilities and rules

When this creature enters, it deals damage to any target equal to the number of creatures you control. {R}: This creature gets +1/+0 until end of turn. {W}: This creature gets +0/+1 until end of turn.

Open permanent card page
Magic: The GatheringTDC #256

Frontier Siege

Tarkir: Dragonstorm Commander

Rare $0.31 market {3}{G}
Enchantment
Full Frontier Siege card

Magic: The Gathering · TDC #256

Frontier Siege

Tarkir: Dragonstorm Commander · Commander

Type
Enchantment
Cost / energy
{3}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.31

Abilities and rules

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.

Open permanent card page
Magic: The GatheringSCD #184

Frontier Siege

Starter Commander Decks

Rare $0.19 market {3}{G}
Enchantment
Full Frontier Siege card

Magic: The Gathering · SCD #184

Frontier Siege

Starter Commander Decks · Commander

Type
Enchantment
Cost / energy
{3}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.19

Abilities and rules

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.

Open permanent card page
Magic: The GatheringC17 #150

Frontier Siege

Commander 2017

Rare $0.30 market {3}{G}
Enchantment
Full Frontier Siege card

Magic: The Gathering · C17 #150

Frontier Siege

Commander 2017 · Commander

Type
Enchantment
Cost / energy
{3}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.30

Abilities and rules

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.

Open permanent card page
Magic: The GatheringFRF #131★

Frontier Siege

Fate Reforged

Rare {3}{G}
Enchantment
Full Frontier Siege card

Magic: The Gathering · FRF #131★

Frontier Siege

Fate Reforged · Expansion

Type
Enchantment
Cost / energy
{3}{G}
Rarity
Rare
Artist
James Ryman

Abilities and rules

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.

Open permanent card page
Magic: The GatheringFRF #131

Frontier Siege

Fate Reforged

Rare $0.35 market {3}{G}
Enchantment
Full Frontier Siege card

Magic: The Gathering · FRF #131

Frontier Siege

Fate Reforged · Expansion

Type
Enchantment
Cost / energy
{3}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.35

Abilities and rules

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.

Open permanent card page
Magic: The GatheringORI #14

Gideon's Phalanx

Magic Origins

Rare $0.20 market {5}{W}{W}
Instant
Full Gideon's Phalanx card

Magic: The Gathering · ORI #14

Gideon's Phalanx

Magic Origins · Core set

Type
Instant
Cost / energy
{5}{W}{W}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.20

Abilities and rules

Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.

Open permanent card page
Magic: The GatheringPORI #14s

Gideon's Phalanx

Magic Origins Promos

Rare $0.54 market {5}{W}{W}
Instant
Full Gideon's Phalanx card

Magic: The Gathering · PORI #14s

Gideon's Phalanx

Magic Origins Promos · Promo

Type
Instant
Cost / energy
{5}{W}{W}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.54

Abilities and rules

Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.

Open permanent card page
Magic: The GatheringPLST #IMA-165

Greater Basilisk

The List

Common $0.33 market {3}{G}{G}
Creature — Basilisk
Full Greater Basilisk card

Magic: The Gathering · PLST #IMA-165

Greater Basilisk

The List · Masters

Type
Creature — Basilisk
Cost / energy
{3}{G}{G}
Rarity
Common
Artist
James Ryman
Market estimate
$0.33

Abilities and rules

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Open permanent card page
Magic: The GatheringIMA #165

Greater Basilisk

Iconic Masters

Common $0.16 market {3}{G}{G}
Creature — Basilisk
Full Greater Basilisk card

Magic: The Gathering · IMA #165

Greater Basilisk

Iconic Masters · Masters

Type
Creature — Basilisk
Cost / energy
{3}{G}{G}
Rarity
Common
Artist
James Ryman
Market estimate
$0.16

Abilities and rules

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Open permanent card page
Magic: The GatheringM12 #179

Greater Basilisk

Magic 2012

Common $0.03 market {3}{G}{G}
Creature — Basilisk
Full Greater Basilisk card

Magic: The Gathering · M12 #179

Greater Basilisk

Magic 2012 · Core set

Type
Creature — Basilisk
Cost / energy
{3}{G}{G}
Rarity
Common
Artist
James Ryman
Market estimate
$0.03

Abilities and rules

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Open permanent card page
Magic: The GatheringM11 #180

Greater Basilisk

Magic 2011

Common $0.10 market {3}{G}{G}
Creature — Basilisk
Full Greater Basilisk card

Magic: The Gathering · M11 #180

Greater Basilisk

Magic 2011 · Core set

Type
Creature — Basilisk
Cost / energy
{3}{G}{G}
Rarity
Common
Artist
James Ryman
Market estimate
$0.10

Abilities and rules

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Open permanent card page
Magic: The GatheringPLST #ROE-112

Guul Draz Assassin

The List

Rare $2.38 market {B}
Creature — Vampire Assassin
Full Guul Draz Assassin card

Magic: The Gathering · PLST #ROE-112

Guul Draz Assassin

The List · Masters

Type
Creature — Vampire Assassin
Cost / energy
{B}
Rarity
Rare
Artist
James Ryman
Market estimate
$2.38

Abilities and rules

Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn.

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Magic: The GatheringROE #112

Guul Draz Assassin

Rise of the Eldrazi

Rare $2.79 market {B}
Creature — Vampire Assassin
Full Guul Draz Assassin card

Magic: The Gathering · ROE #112

Guul Draz Assassin

Rise of the Eldrazi · Expansion

Type
Creature — Vampire Assassin
Cost / energy
{B}
Rarity
Rare
Artist
James Ryman
Market estimate
$2.79

Abilities and rules

Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn.

Open permanent card page
Magic: The GatheringSIS #63

Havengul Lich

Shadows of the Past

Mythic {3}{U}{B}
Creature — Zombie Wizard
Full Havengul Lich card

Magic: The Gathering · SIS #63

Havengul Lich

Shadows of the Past · Masters

Type
Creature — Zombie Wizard
Cost / energy
{3}{U}{B}
Rarity
Mythic
Artist
James Ryman

Abilities and rules

{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.

Open permanent card page
Magic: The GatheringSCD #231

Havengul Lich

Starter Commander Decks

Mythic $0.52 market {3}{U}{B}
Creature — Zombie Wizard
Full Havengul Lich card

Magic: The Gathering · SCD #231

Havengul Lich

Starter Commander Decks · Commander

Type
Creature — Zombie Wizard
Cost / energy
{3}{U}{B}
Rarity
Mythic
Artist
James Ryman
Market estimate
$0.52

Abilities and rules

{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.

Open permanent card page
Magic: The GatheringSLD #859

Havengul Lich

Secret Lair Drop

Mythic $1.26 market {3}{U}{B}
Creature — Zombie Wizard
Full Havengul Lich card

Magic: The Gathering · SLD #859

Havengul Lich

Secret Lair Drop · Collector release

Type
Creature — Zombie Wizard
Cost / energy
{3}{U}{B}
Rarity
Mythic
Artist
James Ryman
Market estimate
$1.26

Abilities and rules

{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.

Open permanent card page
Magic: The GatheringC17 #173

Havengul Lich

Commander 2017

Mythic $0.70 market {3}{U}{B}
Creature — Zombie Wizard
Full Havengul Lich card

Magic: The Gathering · C17 #173

Havengul Lich

Commander 2017 · Commander

Type
Creature — Zombie Wizard
Cost / energy
{3}{U}{B}
Rarity
Mythic
Artist
James Ryman
Market estimate
$0.70

Abilities and rules

{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.

Open permanent card page
Magic: The GatheringDKA #139

Havengul Lich

Dark Ascension

Mythic $6.92 market {3}{U}{B}
Creature — Zombie Wizard
Full Havengul Lich card

Magic: The Gathering · DKA #139

Havengul Lich

Dark Ascension · Expansion

Type
Creature — Zombie Wizard
Cost / energy
{3}{U}{B}
Rarity
Mythic
Artist
James Ryman
Market estimate
$6.92

Abilities and rules

{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.

Open permanent card page
Magic: The GatheringCN2 #164

Havengul Vampire

Conspiracy: Take the Crown

Uncommon $0.19 market {3}{R}
Creature — Vampire
Full Havengul Vampire card

Magic: The Gathering · CN2 #164

Havengul Vampire

Conspiracy: Take the Crown · Special release

Type
Creature — Vampire
Cost / energy
{3}{R}
Rarity
Uncommon
Artist
James Ryman
Market estimate
$0.19

Abilities and rules

Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Whenever another creature dies, put a +1/+1 counter on this creature.

Open permanent card page
Magic: The GatheringAVR #139

Havengul Vampire

Avacyn Restored

Uncommon $0.11 market {3}{R}
Creature — Vampire
Full Havengul Vampire card

Magic: The Gathering · AVR #139

Havengul Vampire

Avacyn Restored · Expansion

Type
Creature — Vampire
Cost / energy
{3}{R}
Rarity
Uncommon
Artist
James Ryman
Market estimate
$0.11

Abilities and rules

Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Whenever another creature dies, put a +1/+1 counter on this creature.

Open permanent card page
Magic: The GatheringAKR #63

Hekma Sentinels

Amonkhet Remastered

Common {2}{U}
Creature — Human Cleric
Full Hekma Sentinels card

Magic: The Gathering · AKR #63

Hekma Sentinels

Amonkhet Remastered · Masters

Type
Creature — Human Cleric
Cost / energy
{2}{U}
Rarity
Common
Artist
James Ryman

Abilities and rules

Whenever you cycle or discard a card, this creature gets +1/+1 until end of turn.

Open permanent card page
Magic: The GatheringAKH #56

Hekma Sentinels

Amonkhet

Common $0.02 market {2}{U}
Creature — Human Cleric
Full Hekma Sentinels card

Magic: The Gathering · AKH #56

Hekma Sentinels

Amonkhet · Expansion

Type
Creature — Human Cleric
Cost / energy
{2}{U}
Rarity
Common
Artist
James Ryman
Market estimate
$0.02

Abilities and rules

Whenever you cycle or discard a card, this creature gets +1/+1 until end of turn.

Open permanent card page
Magic: The GatheringOMB #34

Heroic Intervention

Through the Omenpaths Bonus Sheet

Rare {1}{G}
Instant
Full Heroic Intervention card

Magic: The Gathering · OMB #34

Heroic Intervention

Through the Omenpaths Bonus Sheet · Supplemental

Type
Instant
Cost / energy
{1}{G}
Rarity
Rare
Artist
James Ryman

Abilities and rules

Permanents you control gain hexproof and indestructible until end of turn.

Open permanent card page
Magic: The GatheringCMM #295

Heroic Intervention

Commander Masters

Rare $14.44 market {1}{G}
Instant
Full Heroic Intervention card

Magic: The Gathering · CMM #295

Heroic Intervention

Commander Masters · Masters

Type
Instant
Cost / energy
{1}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$14.44

Abilities and rules

Permanents you control gain hexproof and indestructible until end of turn.

Open permanent card page
Magic: The GatheringCMM #563

Heroic Intervention

Commander Masters

Rare $26.16 market {1}{G}
Instant
Full Heroic Intervention card

Magic: The Gathering · CMM #563

Heroic Intervention

Commander Masters · Masters

Type
Instant
Cost / energy
{1}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$26.16

Abilities and rules

Permanents you control gain hexproof and indestructible until end of turn.

Open permanent card page
Magic: The GatheringPRM #81988

Heroic Intervention

Magic Online Promos

Rare {1}{G}
Instant
Full Heroic Intervention card

Magic: The Gathering · PRM #81988

Heroic Intervention

Magic Online Promos · Promo

Type
Instant
Cost / energy
{1}{G}
Rarity
Rare
Artist
James Ryman

Abilities and rules

Permanents you control gain hexproof and indestructible until end of turn.

Open permanent card page
Magic: The GatheringKLR #161

Heroic Intervention

Kaladesh Remastered

Rare {1}{G}
Instant
Full Heroic Intervention card

Magic: The Gathering · KLR #161

Heroic Intervention

Kaladesh Remastered · Masters

Type
Instant
Cost / energy
{1}{G}
Rarity
Rare
Artist
James Ryman

Abilities and rules

Permanents you control gain hexproof and indestructible until end of turn.

Open permanent card page
Magic: The GatheringM21 #188

Heroic Intervention

Core Set 2021

Rare $15.72 market {1}{G}
Instant
Full Heroic Intervention card

Magic: The Gathering · M21 #188

Heroic Intervention

Core Set 2021 · Core set

Type
Instant
Cost / energy
{1}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$15.72

Abilities and rules

Permanents you control gain hexproof and indestructible until end of turn.

Open permanent card page
Magic: The GatheringPM21 #188s

Heroic Intervention

Core Set 2021 Promos

Rare $14.91 market {1}{G}
Instant
Full Heroic Intervention card

Magic: The Gathering · PM21 #188s

Heroic Intervention

Core Set 2021 Promos · Promo

Type
Instant
Cost / energy
{1}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$14.91

Abilities and rules

Permanents you control gain hexproof and indestructible until end of turn.

Open permanent card page
Magic: The GatheringM21 #375

Heroic Intervention

Core Set 2021

Rare $16.91 market {1}{G}
Instant
Full Heroic Intervention card

Magic: The Gathering · M21 #375

Heroic Intervention

Core Set 2021 · Core set

Type
Instant
Cost / energy
{1}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$16.91

Abilities and rules

Permanents you control gain hexproof and indestructible until end of turn.

Open permanent card page
Magic: The GatheringPM21 #188p

Heroic Intervention

Core Set 2021 Promos

Rare $15.69 market {1}{G}
Instant
Full Heroic Intervention card

Magic: The Gathering · PM21 #188p

Heroic Intervention

Core Set 2021 Promos · Promo

Type
Instant
Cost / energy
{1}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$15.69

Abilities and rules

Permanents you control gain hexproof and indestructible until end of turn.

Open permanent card page
Magic: The GatheringPAER #109s

Heroic Intervention

Aether Revolt Promos

Rare $16.78 market {1}{G}
Instant
Full Heroic Intervention card

Magic: The Gathering · PAER #109s

Heroic Intervention

Aether Revolt Promos · Promo

Type
Instant
Cost / energy
{1}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$16.78

Abilities and rules

Permanents you control gain hexproof and indestructible until end of turn.

Open permanent card page
Magic: The GatheringAER #109

Heroic Intervention

Aether Revolt

Rare $16.15 market {1}{G}
Instant
Full Heroic Intervention card

Magic: The Gathering · AER #109

Heroic Intervention

Aether Revolt · Expansion

Type
Instant
Cost / energy
{1}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$16.15

Abilities and rules

Permanents you control gain hexproof and indestructible until end of turn.

Open permanent card page
Magic: The GatheringPAER #109p

Heroic Intervention

Aether Revolt Promos

Rare $18.43 market {1}{G}
Instant
Full Heroic Intervention card

Magic: The Gathering · PAER #109p

Heroic Intervention

Aether Revolt Promos · Promo

Type
Instant
Cost / energy
{1}{G}
Rarity
Rare
Artist
James Ryman
Market estimate
$18.43

Abilities and rules

Permanents you control gain hexproof and indestructible until end of turn.

Open permanent card page
Magic: The GatheringMOC #189

High Sentinels of Arashin

March of the Machine Commander

Rare $0.23 market {3}{W}
Creature — Bird Soldier
Full High Sentinels of Arashin card

Magic: The Gathering · MOC #189

High Sentinels of Arashin

March of the Machine Commander · Commander

Type
Creature — Bird Soldier
Cost / energy
{3}{W}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.23

Abilities and rules

Flying This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature.

Open permanent card page
Magic: The GatheringJMP #108

High Sentinels of Arashin

Jumpstart

Rare $0.15 market {3}{W}
Creature — Bird Soldier
Full High Sentinels of Arashin card

Magic: The Gathering · JMP #108

High Sentinels of Arashin

Jumpstart · Special release

Type
Creature — Bird Soldier
Cost / energy
{3}{W}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.15

Abilities and rules

Flying This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature.

Open permanent card page
Magic: The GatheringPKTK #13s

High Sentinels of Arashin

Khans of Tarkir Promos

Rare $0.59 market {3}{W}
Creature — Bird Soldier
Full High Sentinels of Arashin card

Magic: The Gathering · PKTK #13s

High Sentinels of Arashin

Khans of Tarkir Promos · Promo

Type
Creature — Bird Soldier
Cost / energy
{3}{W}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.59

Abilities and rules

Flying This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature.

Open permanent card page
Magic: The GatheringKTK #13

High Sentinels of Arashin

Khans of Tarkir

Rare $0.16 market {3}{W}
Creature — Bird Soldier
Full High Sentinels of Arashin card

Magic: The Gathering · KTK #13

High Sentinels of Arashin

Khans of Tarkir · Expansion

Type
Creature — Bird Soldier
Cost / energy
{3}{W}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.16

Abilities and rules

Flying This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature.

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Magic: The GatheringJOU #42

Hypnotic Siren

Journey into Nyx

Rare $0.30 market {U}
Enchantment Creature — Siren
Full Hypnotic Siren card

Magic: The Gathering · JOU #42

Hypnotic Siren

Journey into Nyx · Expansion

Type
Enchantment Creature — Siren
Cost / energy
{U}
Rarity
Rare
Artist
James Ryman
Market estimate
$0.30

Abilities and rules

Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying.

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Magic: The GatheringNPH #64

Ichor Explosion

New Phyrexia

Uncommon $0.11 market {5}{B}{B}
Sorcery
Full Ichor Explosion card

Magic: The Gathering · NPH #64

Ichor Explosion

New Phyrexia · Expansion

Type
Sorcery
Cost / energy
{5}{B}{B}
Rarity
Uncommon
Artist
James Ryman
Market estimate
$0.11

Abilities and rules

As an additional cost to cast this spell, sacrifice a creature. All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.

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