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389 cards found · Select a card to inspect it

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Magic: The GatheringJ21 #32

Abiding Grace

Jumpstart: Historic Horizons

Uncommon {2}{W}
Enchantment
Full Abiding Grace card

Magic: The Gathering · J21 #32

Abiding Grace

Jumpstart: Historic Horizons · Special release

Type
Enchantment
Cost / energy
{2}{W}
Rarity
Uncommon
Artist
Ravenna Tran

Abilities and rules

At the beginning of your end step, choose one — • You gain 1 life. • Return target creature card with mana value 1 from your graveyard to the battlefield.

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Magic: The GatheringJ21 #33

Abzan Battle Priest

Jumpstart: Historic Horizons

Uncommon {3}{W}
Creature — Human Cleric
Full Abzan Battle Priest card

Magic: The Gathering · J21 #33

Abzan Battle Priest

Jumpstart: Historic Horizons · Special release

Type
Creature — Human Cleric
Cost / energy
{3}{W}
Rarity
Uncommon
Artist
Chris Rahn

Abilities and rules

Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink.

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Magic: The GatheringJ21 #34

Abzan Falconer

Jumpstart: Historic Horizons

Uncommon {2}{W}
Creature — Human Soldier
Full Abzan Falconer card

Magic: The Gathering · J21 #34

Abzan Falconer

Jumpstart: Historic Horizons · Special release

Type
Creature — Human Soldier
Cost / energy
{2}{W}
Rarity
Uncommon
Artist
Steven Belledin

Abilities and rules

Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying.

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Magic: The GatheringJ21 #282

Accursed Horde

Jumpstart: Historic Horizons

Uncommon {3}{B}
Creature — Zombie
Full Accursed Horde card

Magic: The Gathering · J21 #282

Accursed Horde

Jumpstart: Historic Horizons · Special release

Type
Creature — Zombie
Cost / energy
{3}{B}
Rarity
Uncommon
Artist
Victor Adame Minguez

Abilities and rules

{1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)

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Magic: The GatheringJ21 #537

Adaptive Snapjaw

Jumpstart: Historic Horizons

Common {4}{G}
Creature — Lizard Beast
Full Adaptive Snapjaw card

Magic: The Gathering · J21 #537

Adaptive Snapjaw

Jumpstart: Historic Horizons · Special release

Type
Creature — Lizard Beast
Cost / energy
{4}{G}
Rarity
Common
Artist
Tomasz Jedruszek

Abilities and rules

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

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Magic: The GatheringJ21 #163

Aeromoeba

Jumpstart: Historic Horizons

Common {3}{U}
Creature — Elemental Beast
Full Aeromoeba card

Magic: The Gathering · J21 #163

Aeromoeba

Jumpstart: Historic Horizons · Special release

Type
Creature — Elemental Beast
Cost / energy
{3}{U}
Rarity
Common
Artist
Victor Adame Minguez

Abilities and rules

Flying Discard a card: Switch this creature's power and toughness until end of turn.

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Magic: The GatheringJ21 #538

Aetherstream Leopard

Jumpstart: Historic Horizons

Common {2}{G}
Creature — Cat
Full Aetherstream Leopard card

Magic: The Gathering · J21 #538

Aetherstream Leopard

Jumpstart: Historic Horizons · Special release

Type
Creature — Cat
Cost / energy
{2}{G}
Rarity
Common
Artist
Winona Nelson

Abilities and rules

Trample When this creature enters, you get {E} (an energy counter). Whenever this creature attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.

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Magic: The GatheringJ21 #539

Aeve, Progenitor Ooze

Jumpstart: Historic Horizons

Rare {2}{G}{G}{G}
Legendary Creature — Ooze
Full Aeve, Progenitor Ooze card

Magic: The Gathering · J21 #539

Aeve, Progenitor Ooze

Jumpstart: Historic Horizons · Special release

Type
Legendary Creature — Ooze
Cost / energy
{2}{G}{G}{G}
Rarity
Rare
Artist
Andrew Mar

Abilities and rules

Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve isn't legendary if it's a token. Aeve enters with a +1/+1 counter on it for each other Ooze you control.

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Magic: The GatheringJ21 #36

Ainok Bond-Kin

Jumpstart: Historic Horizons

Common {1}{W}
Creature — Dog Soldier
Full Ainok Bond-Kin card

Magic: The Gathering · J21 #36

Ainok Bond-Kin

Jumpstart: Historic Horizons · Special release

Type
Creature — Dog Soldier
Cost / energy
{1}{W}
Rarity
Common
Artist
Chris Rahn

Abilities and rules

Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has first strike.

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Magic: The GatheringJ21 #407

Alchemist's Greeting

Jumpstart: Historic Horizons

Common {4}{R}
Sorcery
Full Alchemist's Greeting card

Magic: The Gathering · J21 #407

Alchemist's Greeting

Jumpstart: Historic Horizons · Special release

Type
Sorcery
Cost / energy
{4}{R}
Rarity
Common
Artist
Jakub Kasper

Abilities and rules

Alchemist's Greeting deals 4 damage to target creature. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Magic: The GatheringJ21 #733

Altar of the Goyf

Jumpstart: Historic Horizons

Uncommon {5}
Kindred Artifact — Lhurgoyf
Full Altar of the Goyf card

Magic: The Gathering · J21 #733

Altar of the Goyf

Jumpstart: Historic Horizons · Special release

Type
Kindred Artifact — Lhurgoyf
Cost / energy
{5}
Rarity
Uncommon
Artist
Yeong-Hao Han

Abilities and rules

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards. Lhurgoyf creatures you control have trample.

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Magic: The GatheringJ21 #734

Amorphous Axe

Jumpstart: Historic Horizons

Common {2}
Artifact — Equipment
Full Amorphous Axe card

Magic: The Gathering · J21 #734

Amorphous Axe

Jumpstart: Historic Horizons · Special release

Type
Artifact — Equipment
Cost / energy
{2}
Rarity
Common
Artist
Martina Pilcerova

Abilities and rules

Equipped creature gets +3/+0 and is every creature type. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

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Magic: The GatheringJ21 #44

Angel of the God-Pharaoh

Jumpstart: Historic Horizons

Uncommon {4}{W}{W}
Creature — Angel
Full Angel of the God-Pharaoh card

Magic: The Gathering · J21 #44

Angel of the God-Pharaoh

Jumpstart: Historic Horizons · Special release

Type
Creature — Angel
Cost / energy
{4}{W}{W}
Rarity
Uncommon
Artist
E. M. Gist

Abilities and rules

Flying Cycling {2} ({2}, Discard this card: Draw a card.)

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Magic: The GatheringJ21 #42

Angelic Purge

Jumpstart: Historic Horizons

Common {2}{W}
Sorcery
Full Angelic Purge card

Magic: The Gathering · J21 #42

Angelic Purge

Jumpstart: Historic Horizons · Special release

Type
Sorcery
Cost / energy
{2}{W}
Rarity
Common
Artist
Zezhou Chen

Abilities and rules

As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment.

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Magic: The GatheringJ21 #46

Anointer of Valor

Jumpstart: Historic Horizons

Common {5}{W}
Creature — Angel
Full Anointer of Valor card

Magic: The Gathering · J21 #46

Anointer of Valor

Jumpstart: Historic Horizons · Special release

Type
Creature — Angel
Cost / energy
{5}{W}
Rarity
Common
Artist
Antonio José Manzanedo

Abilities and rules

Flying Whenever a creature attacks, you may pay {3}. When you do, put a +1/+1 counter on that creature.

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Magic: The GatheringJ21 #47

Arcbound Mouser

Jumpstart: Historic Horizons

Common {W}
Artifact Creature — Cat
Full Arcbound Mouser card

Magic: The Gathering · J21 #47

Arcbound Mouser

Jumpstart: Historic Horizons · Special release

Type
Artifact Creature — Cat
Cost / energy
{W}
Rarity
Common
Artist
Campbell White

Abilities and rules

Lifelink Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

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Magic: The GatheringJ21 #48

Arcbound Prototype

Jumpstart: Historic Horizons

Common {1}{W}
Artifact Creature — Assembly-Worker
Full Arcbound Prototype card

Magic: The Gathering · J21 #48

Arcbound Prototype

Jumpstart: Historic Horizons · Special release

Type
Artifact Creature — Assembly-Worker
Cost / energy
{1}{W}
Rarity
Common
Artist
Svetlin Velinov

Abilities and rules

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

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Magic: The GatheringJ21 #677

Arcbound Shikari

Jumpstart: Historic Horizons

Uncommon {1}{R}{W}
Artifact Creature — Cat Soldier
Full Arcbound Shikari card

Magic: The Gathering · J21 #677

Arcbound Shikari

Jumpstart: Historic Horizons · Special release

Type
Artifact Creature — Cat Soldier
Cost / energy
{1}{R}{W}
Rarity
Uncommon
Artist
Campbell White

Abilities and rules

First strike When this creature enters, put a +1/+1 counter on each other artifact creature you control. Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

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Magic: The GatheringJ21 #408

Arcbound Slasher

Jumpstart: Historic Horizons

Common {4}{R}
Artifact Creature — Cat
Full Arcbound Slasher card

Magic: The Gathering · J21 #408

Arcbound Slasher

Jumpstart: Historic Horizons · Special release

Type
Artifact Creature — Cat
Cost / energy
{4}{R}
Rarity
Common
Artist
Campbell White

Abilities and rules

Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Riot (This creature enters with your choice of an additional +1/+1 counter or haste.)

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Magic: The GatheringJ21 #409

Arcbound Tracker

Jumpstart: Historic Horizons

Common {2}{R}
Artifact Creature — Dog
Full Arcbound Tracker card

Magic: The Gathering · J21 #409

Arcbound Tracker

Jumpstart: Historic Horizons · Special release

Type
Artifact Creature — Dog
Cost / energy
{2}{R}
Rarity
Common
Artist
Campbell White

Abilities and rules

Menace Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on this creature.

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Magic: The GatheringJ21 #410

Arcbound Whelp

Jumpstart: Historic Horizons

Uncommon {3}{R}
Artifact Creature — Dragon
Full Arcbound Whelp card

Magic: The Gathering · J21 #410

Arcbound Whelp

Jumpstart: Historic Horizons · Special release

Type
Artifact Creature — Dragon
Cost / energy
{3}{R}
Rarity
Uncommon
Artist
Craig J Spearing

Abilities and rules

Flying {R}: This creature gets +1/+0 until end of turn. Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

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Magic: The GatheringJ21 #285

Archfiend of Sorrows

Jumpstart: Historic Horizons

Uncommon {5}{B}{B}
Creature — Demon
Full Archfiend of Sorrows card

Magic: The Gathering · J21 #285

Archfiend of Sorrows

Jumpstart: Historic Horizons · Special release

Type
Creature — Demon
Cost / energy
{5}{B}{B}
Rarity
Uncommon
Artist
David Rapoza

Abilities and rules

Flying When this creature enters, creatures your opponents control get -2/-2 until end of turn. Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

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Magic: The GatheringJ21 #166

Archmage's Charm

Jumpstart: Historic Horizons

Rare {U}{U}{U}
Instant
Full Archmage's Charm card

Magic: The Gathering · J21 #166

Archmage's Charm

Jumpstart: Historic Horizons · Special release

Type
Instant
Cost / energy
{U}{U}{U}
Rarity
Rare
Artist
Alayna Danner

Abilities and rules

Choose one — • Counter target spell. • Target player draws two cards. • Gain control of target nonland permanent with mana value 1 or less.

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Magic: The GatheringJ21 #678

Arcus Acolyte

Jumpstart: Historic Horizons

Uncommon {G}{W}
Creature — Human Cleric Archer
Full Arcus Acolyte card

Magic: The Gathering · J21 #678

Arcus Acolyte

Jumpstart: Historic Horizons · Special release

Type
Creature — Human Cleric Archer
Cost / energy
{G}{W}
Rarity
Uncommon
Artist
Volkan Baǵa

Abilities and rules

Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}.

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Magic: The GatheringJ21 #786

Assault Strobe

Jumpstart: Historic Horizons

Common {R}
Sorcery
Full Assault Strobe card

Magic: The Gathering · J21 #786

Assault Strobe

Jumpstart: Historic Horizons · Special release

Type
Sorcery
Cost / energy
{R}
Rarity
Common
Artist
Kev Walker

Abilities and rules

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

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Magic: The GatheringJ21 #286

Asylum Visitor

Jumpstart: Historic Horizons

Rare {1}{B}
Creature — Vampire Wizard
Full Asylum Visitor card

Magic: The Gathering · J21 #286

Asylum Visitor

Jumpstart: Historic Horizons · Special release

Type
Creature — Vampire Wizard
Cost / energy
{1}{B}
Rarity
Rare
Artist
Bastien L. Deharme

Abilities and rules

At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Magic: The GatheringJ21 #542

Awaken the Bear

Jumpstart: Historic Horizons

Common {2}{G}
Instant
Full Awaken the Bear card

Magic: The Gathering · J21 #542

Awaken the Bear

Jumpstart: Historic Horizons · Special release

Type
Instant
Cost / energy
{2}{G}
Rarity
Common
Artist
Svetlin Velinov

Abilities and rules

Target creature gets +3/+3 and gains trample until end of turn.

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Magic: The GatheringJ21 #543

Ayula, Queen Among Bears

Jumpstart: Historic Horizons

Rare {1}{G}
Legendary Creature — Bear
Full Ayula, Queen Among Bears card

Magic: The Gathering · J21 #543

Ayula, Queen Among Bears

Jumpstart: Historic Horizons · Special release

Type
Legendary Creature — Bear
Cost / energy
{1}{G}
Rarity
Rare
Artist
Jesper Ejsing

Abilities and rules

Whenever another Bear you control enters, choose one — • Put two +1/+1 counters on target Bear. • Target Bear you control fights target creature you don't control.

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Magic: The GatheringJ21 #287

Azra Smokeshaper

Jumpstart: Historic Horizons

Common {3}{B}
Creature — Azra Ninja
Full Azra Smokeshaper card

Magic: The Gathering · J21 #287

Azra Smokeshaper

Jumpstart: Historic Horizons · Special release

Type
Creature — Azra Ninja
Cost / energy
{3}{B}
Rarity
Common
Artist
Aaron Miller

Abilities and rules

Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When this creature enters, target creature you control gains indestructible until end of turn.

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Magic: The GatheringJ21 #2

Baffling Defenses

Jumpstart: Historic Horizons

Common {1}{W}
Instant
Full Baffling Defenses card

Magic: The Gathering · J21 #2

Baffling Defenses

Jumpstart: Historic Horizons · Special release

Type
Instant
Cost / energy
{1}{W}
Rarity
Common
Artist
Andrey Kuzinskiy

Abilities and rules

Target creature's base power perpetually becomes 0.

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Magic: The GatheringJ21 #544

Bannerhide Krushok

Jumpstart: Historic Horizons

Common {3}{G}
Creature — Beast
Full Bannerhide Krushok card

Magic: The Gathering · J21 #544

Bannerhide Krushok

Jumpstart: Historic Horizons · Special release

Type
Creature — Beast
Cost / energy
{3}{G}
Rarity
Common
Artist
Joe Slucher

Abilities and rules

Trample Reinforce 2—{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.) Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

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Magic: The GatheringJ21 #50

Barbed Spike

Jumpstart: Historic Horizons

Uncommon {1}{W}
Artifact — Equipment
Full Barbed Spike card

Magic: The Gathering · J21 #50

Barbed Spike

Jumpstart: Historic Horizons · Special release

Type
Artifact — Equipment
Cost / energy
{1}{W}
Rarity
Uncommon
Artist
James Paick

Abilities and rules

When this Equipment enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach this Equipment to it. Equipped creature gets +1/+0. Equip {2}

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Magic: The GatheringJ21 #735

Batterbone

Jumpstart: Historic Horizons

Uncommon {2}
Artifact — Equipment
Full Batterbone card

Magic: The Gathering · J21 #735

Batterbone

Jumpstart: Historic Horizons · Special release

Type
Artifact — Equipment
Cost / energy
{2}
Rarity
Uncommon
Artist
Nicholas Gregory

Abilities and rules

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip {5}

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Magic: The GatheringJ21 #545

Battering Krasis

Jumpstart: Historic Horizons

Common {2}{G}
Creature — Shark Beast
Full Battering Krasis card

Magic: The Gathering · J21 #545

Battering Krasis

Jumpstart: Historic Horizons · Special release

Type
Creature — Shark Beast
Cost / energy
{2}{G}
Rarity
Common
Artist
Jack Wang

Abilities and rules

Trample Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

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Magic: The GatheringJ21 #53

Battle Screech

Jumpstart: Historic Horizons

Uncommon {2}{W}{W}
Sorcery
Full Battle Screech card

Magic: The Gathering · J21 #53

Battle Screech

Jumpstart: Historic Horizons · Special release

Type
Sorcery
Cost / energy
{2}{W}{W}
Rarity
Uncommon
Artist
Anastasia Ovchinnikova

Abilities and rules

Create two 1/1 white Bird creature tokens with flying. Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Magic: The GatheringJ21 #413

Battle Squadron

Jumpstart: Historic Horizons

Uncommon {3}{R}{R}
Creature — Goblin
Full Battle Squadron card

Magic: The Gathering · J21 #413

Battle Squadron

Jumpstart: Historic Horizons · Special release

Type
Creature — Goblin
Cost / energy
{3}{R}{R}
Rarity
Uncommon
Artist
Mark Tedin

Abilities and rules

Flying Battle Squadron's power and toughness are each equal to the number of creatures you control.

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Magic: The GatheringJ21 #169

Bazaar Trademage

Jumpstart: Historic Horizons

Rare {2}{U}
Creature — Human Wizard
Full Bazaar Trademage card

Magic: The Gathering · J21 #169

Bazaar Trademage

Jumpstart: Historic Horizons · Special release

Type
Creature — Human Wizard
Cost / energy
{2}{U}
Rarity
Rare
Artist
Christopher Moeller

Abilities and rules

Flying When this creature enters, draw two cards, then discard three cards.

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Magic: The GatheringJ21 #546

Bear Cub

Jumpstart: Historic Horizons

Common {1}{G}
Creature — Bear
Full Bear Cub card

Magic: The Gathering · J21 #546

Bear Cub

Jumpstart: Historic Horizons · Special release

Type
Creature — Bear
Cost / energy
{1}{G}
Rarity
Common
Artist
Ron Spencer

Detailed rules will appear after the next catalog refresh. The complete printed card remains visible at left.

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Magic: The GatheringJ21 #415

Belligerent Sliver

Jumpstart: Historic Horizons

Uncommon {2}{R}
Creature — Sliver
Full Belligerent Sliver card

Magic: The Gathering · J21 #415

Belligerent Sliver

Jumpstart: Historic Horizons · Special release

Type
Creature — Sliver
Cost / energy
{2}{R}
Rarity
Uncommon
Artist
Raymond Swanland

Abilities and rules

Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

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Magic: The GatheringJ21 #3

Benalish Partisan

Jumpstart: Historic Horizons

Rare {1}{W}
Creature — Human Soldier
Full Benalish Partisan card

Magic: The Gathering · J21 #3

Benalish Partisan

Jumpstart: Historic Horizons · Special release

Type
Creature — Human Soldier
Cost / energy
{1}{W}
Rarity
Rare
Artist
Francisco Miyara

Abilities and rules

Lifelink Whenever you cycle another card, you may pay {1}{W}. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0. Cycling {1}{W}

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Magic: The GatheringJ21 #547

Bestial Menace

Jumpstart: Historic Horizons

Uncommon {3}{G}{G}
Sorcery
Full Bestial Menace card

Magic: The Gathering · J21 #547

Bestial Menace

Jumpstart: Historic Horizons · Special release

Type
Sorcery
Cost / energy
{3}{G}{G}
Rarity
Uncommon
Artist
Andrew Robinson

Abilities and rules

Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.

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Magic: The GatheringJ21 #736

Birthing Boughs

Jumpstart: Historic Horizons

Uncommon {3}
Artifact
Full Birthing Boughs card

Magic: The Gathering · J21 #736

Birthing Boughs

Jumpstart: Historic Horizons · Special release

Type
Artifact
Cost / energy
{3}
Rarity
Uncommon
Artist
Mike Bierek

Abilities and rules

{4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It is every creature type.)

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Magic: The GatheringJ21 #54

Blade Splicer

Jumpstart: Historic Horizons

Rare {2}{W}
Creature — Phyrexian Human Artificer
Full Blade Splicer card

Magic: The Gathering · J21 #54

Blade Splicer

Jumpstart: Historic Horizons · Special release

Type
Creature — Phyrexian Human Artificer
Cost / energy
{2}{W}
Rarity
Rare
Artist
Greg Staples

Abilities and rules

When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have first strike.

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Magic: The GatheringJ21 #417

Bladeback Sliver

Jumpstart: Historic Horizons

Common {1}{R}
Creature — Sliver
Full Bladeback Sliver card

Magic: The Gathering · J21 #417

Bladeback Sliver

Jumpstart: Historic Horizons · Special release

Type
Creature — Sliver
Cost / energy
{1}{R}
Rarity
Common
Artist
Svetlin Velinov

Abilities and rules

Hellbent — As long as you have no cards in hand, Sliver creatures you control have "{T}: This creature deals 1 damage to target player or planeswalker."

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Magic: The GatheringJ21 #418

Blazing Rootwalla

Jumpstart: Historic Horizons

Uncommon {R}
Creature — Lizard
Full Blazing Rootwalla card

Magic: The Gathering · J21 #418

Blazing Rootwalla

Jumpstart: Historic Horizons · Special release

Type
Creature — Lizard
Cost / energy
{R}
Rarity
Uncommon
Artist
Jokubas Uogintas

Abilities and rules

{R}: This creature gets +2/+0 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Magic: The GatheringJ21 #419

Blisterstick Shaman

Jumpstart: Historic Horizons

Common {2}{R}
Creature — Goblin Shaman
Full Blisterstick Shaman card

Magic: The Gathering · J21 #419

Blisterstick Shaman

Jumpstart: Historic Horizons · Special release

Type
Creature — Goblin Shaman
Cost / energy
{2}{R}
Rarity
Common
Artist
Svetlin Velinov

Abilities and rules

When this creature enters, it deals 1 damage to any target.

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Magic: The GatheringJ21 #420

Bloodbraid Marauder

Jumpstart: Historic Horizons

Rare {1}{R}
Creature — Human Berserker
Full Bloodbraid Marauder card

Magic: The Gathering · J21 #420

Bloodbraid Marauder

Jumpstart: Historic Horizons · Special release

Type
Creature — Human Berserker
Cost / energy
{1}{R}
Rarity
Rare
Artist
Kari Christensen

Abilities and rules

This creature can't block. Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

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Magic: The GatheringJ21 #422

Blur Sliver

Jumpstart: Historic Horizons

Common {2}{R}
Creature — Sliver
Full Blur Sliver card

Magic: The Gathering · J21 #422

Blur Sliver

Jumpstart: Historic Horizons · Special release

Type
Creature — Sliver
Cost / energy
{2}{R}
Rarity
Common
Artist
Daarken

Abilities and rules

Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

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