Unlimited cataloging and scanning. Free for collectors.
More filters
Clear all Filters update automatically

Catalog results

45 cards found · Select a card to inspect it

Magic: The GatheringOARC #8★

A Display of My Dark Power

Archenemy Schemes

Common $9.99 market
Scheme
Full A Display of My Dark Power card

Magic: The Gathering · OARC #8★

A Display of My Dark Power

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Jim Nelson
Market estimate
$9.99

Abilities and rules

When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Open permanent card page
Magic: The GatheringOARC #1★

All in Good Time

Archenemy Schemes

Common $48.16 market
Scheme
Full All in Good Time card

Magic: The Gathering · OARC #1★

All in Good Time

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Nic Klein
Market estimate
$48.16

Abilities and rules

When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.

Open permanent card page
Magic: The GatheringOARC #2★

All Shall Smolder in My Wake

Archenemy Schemes

Common $3.46 market
Scheme
Full All Shall Smolder in My Wake card

Magic: The Gathering · OARC #2★

All Shall Smolder in My Wake

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Jim Nelson
Market estimate
$3.46

Abilities and rules

When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.

Open permanent card page
Magic: The GatheringOARC #3★

Approach My Molten Realm

Archenemy Schemes

Common $4.41 market
Scheme
Full Approach My Molten Realm card

Magic: The Gathering · OARC #3★

Approach My Molten Realm

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Jim Pavelec
Market estimate
$4.41

Abilities and rules

When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.

Open permanent card page
Magic: The GatheringOARC #4★

Behold the Power of Destruction

Archenemy Schemes

Common $18.49 market
Scheme
Full Behold the Power of Destruction card

Magic: The Gathering · OARC #4★

Behold the Power of Destruction

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Jesper Ejsing
Market estimate
$18.49

Abilities and rules

When you set this scheme in motion, destroy all nonland permanents target opponent controls.

Open permanent card page
Magic: The GatheringOARC #5★

Choose Your Champion

Archenemy Schemes

Common $2.30 market
Scheme
Full Choose Your Champion card

Magic: The Gathering · OARC #5★

Choose Your Champion

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Jim Nelson
Market estimate
$2.30

Abilities and rules

When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures.

Open permanent card page
Magic: The GatheringOARC #6★

Dance, Pathetic Marionette

Archenemy Schemes

Common $18.36 market
Scheme
Full Dance, Pathetic Marionette card

Magic: The Gathering · OARC #6★

Dance, Pathetic Marionette

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Steve Prescott
Market estimate
$18.36

Abilities and rules

When you set this scheme in motion, each opponent reveals cards from the top of their library until they reveal a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards.

Open permanent card page
Magic: The GatheringOARC #9★

Embrace My Diabolical Vision

Archenemy Schemes

Common $15.17 market
Scheme
Full Embrace My Diabolical Vision card

Magic: The Gathering · OARC #9★

Embrace My Diabolical Vision

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Franz Vohwinkel
Market estimate
$15.17

Abilities and rules

When you set this scheme in motion, each player shuffles their hand and graveyard into their library. You draw seven cards, then each other player draws four cards.

Open permanent card page
Magic: The GatheringOARC #10★

Every Hope Shall Vanish

Archenemy Schemes

Common $6.00 market
Scheme
Full Every Hope Shall Vanish card

Magic: The Gathering · OARC #10★

Every Hope Shall Vanish

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
John Stanko
Market estimate
$6.00

Abilities and rules

When you set this scheme in motion, each opponent reveals their hand. Choose a nonland card from each of those hands. Those players discard those cards.

Open permanent card page
Magic: The GatheringOARC #11★

Every Last Vestige Shall Rot

Archenemy Schemes

Common $2.68 market
Scheme
Full Every Last Vestige Shall Rot card

Magic: The Gathering · OARC #11★

Every Last Vestige Shall Rot

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Martina Pilcerova
Market estimate
$2.68

Abilities and rules

When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with mana value X or less on the bottom of its owner's library.

Open permanent card page
Magic: The GatheringOARC #12★

Evil Comes to Fruition

Archenemy Schemes

Common $14.50 market
Scheme
Full Evil Comes to Fruition card

Magic: The Gathering · OARC #12★

Evil Comes to Fruition

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Austin Hsu
Market estimate
$14.50

Abilities and rules

When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead.

Open permanent card page
Magic: The GatheringOARC #14★

Feed the Machine

Archenemy Schemes

Common $3.79 market
Scheme
Full Feed the Machine card

Magic: The Gathering · OARC #14★

Feed the Machine

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Wayne Reynolds
Market estimate
$3.79

Abilities and rules

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, the player sacrifices two creatures of their choice. If the player chooses others, each of your other opponents sacrifices a creature of their choice.

Open permanent card page
Magic: The GatheringOARC #15★

I Bask in Your Silent Awe

Archenemy Schemes

Common $4.99 market
Ongoing Scheme
Full I Bask in Your Silent Awe card

Magic: The Gathering · OARC #15★

I Bask in Your Silent Awe

Archenemy Schemes · Supplemental

Type
Ongoing Scheme
Rarity
Common
Artist
Wayne Reynolds
Market estimate
$4.99

Abilities and rules

(An ongoing scheme remains face up until it's abandoned.) Each opponent can't cast more than one spell each turn. At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.

Open permanent card page
Magic: The GatheringOARC #16★

I Call on the Ancient Magics

Archenemy Schemes

Common $11.62 market
Scheme
Full I Call on the Ancient Magics card

Magic: The Gathering · OARC #16★

I Call on the Ancient Magics

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
John Matson
Market estimate
$11.62

Abilities and rules

When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles.

Open permanent card page
Magic: The GatheringOARC #17★

I Delight in Your Convulsions

Archenemy Schemes

Common $0.57 market
Scheme
Full I Delight in Your Convulsions card

Magic: The Gathering · OARC #17★

I Delight in Your Convulsions

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Wayne Reynolds
Market estimate
$0.57

Abilities and rules

When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.

Open permanent card page
Magic: The GatheringOARC #18★

I Know All, I See All

Archenemy Schemes

Common $7.35 market
Ongoing Scheme
Full I Know All, I See All card

Magic: The Gathering · OARC #18★

I Know All, I See All

Archenemy Schemes · Supplemental

Type
Ongoing Scheme
Rarity
Common
Artist
Chuck Lukacs
Market estimate
$7.35

Abilities and rules

(An ongoing scheme remains face up until it's abandoned.) Untap all permanents you control during each opponent's untap step. At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme.

Open permanent card page
Magic: The GatheringOARC #19★

Ignite the Cloneforge!

Archenemy Schemes

Common $3.79 market
Scheme
Full Ignite the Cloneforge! card

Magic: The Gathering · OARC #19★

Ignite the Cloneforge!

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Ralph Horsley
Market estimate
$3.79

Abilities and rules

When you set this scheme in motion, create a token that's a copy of target permanent an opponent controls.

Open permanent card page
Magic: The GatheringOARC #20★

Into the Earthen Maw

Archenemy Schemes

Common $9.73 market
Scheme
Full Into the Earthen Maw card

Magic: The Gathering · OARC #20★

Into the Earthen Maw

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Paul Bonner
Market estimate
$9.73

Abilities and rules

When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.

Open permanent card page
Magic: The GatheringOARC #21★

Introductions Are in Order

Archenemy Schemes

Common $1.33 market
Scheme
Full Introductions Are in Order card

Magic: The Gathering · OARC #21★

Introductions Are in Order

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Nils Hamm
Market estimate
$1.33

Abilities and rules

When you set this scheme in motion, choose one — • Search your library for a creature card, reveal it, put it into your hand, then shuffle. • You may put a creature card from your hand onto the battlefield.

Open permanent card page
Magic: The GatheringOARC #23★

Know Naught but Fire

Archenemy Schemes

Common $12.35 market
Scheme
Full Know Naught but Fire card

Magic: The Gathering · OARC #23★

Know Naught but Fire

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Val Mayerik
Market estimate
$12.35

Abilities and rules

When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.

Open permanent card page
Magic: The GatheringOARC #24★

Look Skyward and Despair

Archenemy Schemes

Common $3.57 market
Scheme
Full Look Skyward and Despair card

Magic: The Gathering · OARC #24★

Look Skyward and Despair

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Todd Lockwood
Market estimate
$3.57

Abilities and rules

When you set this scheme in motion, create a 5/5 red Dragon creature token with flying.

Open permanent card page
Magic: The GatheringOARC #25★

May Civilization Collapse

Archenemy Schemes

Common $12.80 market
Scheme
Full May Civilization Collapse card

Magic: The Gathering · OARC #25★

May Civilization Collapse

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
John Matson
Market estimate
$12.80

Abilities and rules

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player sacrifices two lands of their choice. If the player chooses others, each of your other opponents sacrifices a land of their choice.

Open permanent card page
Magic: The GatheringOARC #26★

Mortal Flesh Is Weak

Archenemy Schemes

Common $15.00 market
Scheme
Full Mortal Flesh Is Weak card

Magic: The Gathering · OARC #26★

Mortal Flesh Is Weak

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Howard Lyon
Market estimate
$15.00

Abilities and rules

When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents.

Open permanent card page
Magic: The GatheringOARC #27★

My Crushing Masterstroke

Archenemy Schemes

Common $14.08 market
Scheme
Full My Crushing Masterstroke card

Magic: The Gathering · OARC #27★

My Crushing Masterstroke

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Alex Horley-Orlandelli
Market estimate
$14.08

Abilities and rules

When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able.

Open permanent card page
Magic: The GatheringOARC #28★

My Genius Knows No Bounds

Archenemy Schemes

Common $13.10 market
Scheme
Full My Genius Knows No Bounds card

Magic: The Gathering · OARC #28★

My Genius Knows No Bounds

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
John Stanko
Market estimate
$13.10

Abilities and rules

When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards.

Open permanent card page
Magic: The GatheringOARC #29★

My Undead Horde Awakens

Archenemy Schemes

Common $16.08 market
Ongoing Scheme
Full My Undead Horde Awakens card

Magic: The Gathering · OARC #29★

My Undead Horde Awakens

Archenemy Schemes · Supplemental

Type
Ongoing Scheme
Rarity
Common
Artist
Thomas M. Baxa
Market estimate
$16.08

Abilities and rules

(An ongoing scheme remains face up until it's abandoned.) At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control. When a creature put onto the battlefield with this scheme dies, abandon this scheme.

Open permanent card page
Magic: The GatheringOARC #30★

My Wish Is Your Command

Archenemy Schemes

Common $4.91 market
Scheme
Full My Wish Is Your Command card

Magic: The Gathering · OARC #30★

My Wish Is Your Command

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Steve Prescott
Market estimate
$4.91

Abilities and rules

When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.

Open permanent card page
Magic: The GatheringOARC #31★

Nature Demands an Offering

Archenemy Schemes

Common $2.36 market
Scheme
Full Nature Demands an Offering card

Magic: The Gathering · OARC #31★

Nature Demands an Offering

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
John Matson
Market estimate
$2.36

Abilities and rules

When you set this scheme in motion, target opponent chooses a creature you don't control and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles.

Open permanent card page
Magic: The GatheringOARC #32★

Nature Shields Its Own

Archenemy Schemes

Common $3.47 market
Ongoing Scheme
Full Nature Shields Its Own card

Magic: The Gathering · OARC #32★

Nature Shields Its Own

Archenemy Schemes · Supplemental

Type
Ongoing Scheme
Rarity
Common
Artist
John Stanko
Market estimate
$3.47

Abilities and rules

(An ongoing scheme remains face up until it's abandoned.) Whenever a creature attacks and isn't blocked, if you're the defending player, create a 0/1 green Plant creature token that's blocking that creature. When four or more creatures attack you, abandon this scheme at end of combat.

Open permanent card page
Magic: The GatheringOARC #33★

Nothing Can Stop Me Now

Archenemy Schemes

Common $9.48 market
Ongoing Scheme
Full Nothing Can Stop Me Now card

Magic: The Gathering · OARC #33★

Nothing Can Stop Me Now

Archenemy Schemes · Supplemental

Type
Ongoing Scheme
Rarity
Common
Artist
Jesper Ejsing
Market estimate
$9.48

Abilities and rules

(An ongoing scheme remains face up until it's abandoned.) If a source an opponent controls would deal damage to you, prevent 1 of that damage. At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme.

Open permanent card page
Magic: The GatheringOARC #34★

Only Blood Ends Your Nightmares

Archenemy Schemes

Common $4.88 market
Scheme
Full Only Blood Ends Your Nightmares card

Magic: The Gathering · OARC #34★

Only Blood Ends Your Nightmares

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Paul Bonner
Market estimate
$4.88

Abilities and rules

When you set this scheme in motion, each opponent sacrifices a creature of their choice. Then each opponent who didn't sacrifice a creature discards two cards.

Open permanent card page
Magic: The GatheringOARC #36★

Realms Befitting My Majesty

Archenemy Schemes

Common $0.88 market
Scheme
Full Realms Befitting My Majesty card

Magic: The Gathering · OARC #36★

Realms Befitting My Majesty

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Véronique Meignaud
Market estimate
$0.88

Abilities and rules

When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Open permanent card page
Magic: The GatheringOARC #37★

Roots of All Evil

Archenemy Schemes

Common $2.26 market
Scheme
Full Roots of All Evil card

Magic: The Gathering · OARC #37★

Roots of All Evil

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Paul Bonner
Market estimate
$2.26

Abilities and rules

When you set this scheme in motion, create five 1/1 green Saproling creature tokens.

Open permanent card page
Magic: The GatheringOARC #38★

Rotted Ones, Lay Siege

Archenemy Schemes

Common $3.16 market
Scheme
Full Rotted Ones, Lay Siege card

Magic: The Gathering · OARC #38★

Rotted Ones, Lay Siege

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Steve Prescott
Market estimate
$3.16

Abilities and rules

When you set this scheme in motion, for each opponent, create a 2/2 black Zombie creature token that attacks that player each combat if able.

Open permanent card page
Magic: The GatheringOARC #39★

Surrender Your Thoughts

Archenemy Schemes

Common $14.39 market
Scheme
Full Surrender Your Thoughts card

Magic: The Gathering · OARC #39★

Surrender Your Thoughts

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Howard Lyon
Market estimate
$14.39

Abilities and rules

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards.

Open permanent card page
Magic: The GatheringOARC #7★

The Dead Shall Serve

Archenemy Schemes

Common $6.66 market
Scheme
Full The Dead Shall Serve card

Magic: The Gathering · OARC #7★

The Dead Shall Serve

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Jesper Ejsing
Market estimate
$6.66

Abilities and rules

When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.

Open permanent card page
Magic: The GatheringOARC #13★

The Fate of the Flammable

Archenemy Schemes

Common $8.77 market
Scheme
Full The Fate of the Flammable card

Magic: The Gathering · OARC #13★

The Fate of the Flammable

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Paul Bonner
Market estimate
$8.77

Abilities and rules

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to that player. If the player chooses others, this scheme deals 3 damage to each of your other opponents.

Open permanent card page
Magic: The GatheringOARC #22★

The Iron Guardian Stirs

Archenemy Schemes

Common $2.22 market
Scheme
Full The Iron Guardian Stirs card

Magic: The Gathering · OARC #22★

The Iron Guardian Stirs

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Jesper Ejsing
Market estimate
$2.22

Abilities and rules

When you set this scheme in motion, create a 4/6 colorless Golem artifact creature token.

Open permanent card page
Magic: The GatheringOARC #35★

The Pieces Are Coming Together

Archenemy Schemes

Common $4.98 market
Scheme
Full The Pieces Are Coming Together card

Magic: The Gathering · OARC #35★

The Pieces Are Coming Together

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Ralph Horsley
Market estimate
$4.98

Abilities and rules

When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost {2} less to cast.

Open permanent card page
Magic: The GatheringOARC #41★

The Very Soil Shall Shake

Archenemy Schemes

Common $15.65 market
Ongoing Scheme
Full The Very Soil Shall Shake card

Magic: The Gathering · OARC #41★

The Very Soil Shall Shake

Archenemy Schemes · Supplemental

Type
Ongoing Scheme
Rarity
Common
Artist
Val Mayerik
Market estimate
$15.65

Abilities and rules

(An ongoing scheme remains face up until it's abandoned.) Creatures you control get +2/+2 and have trample. When a creature you control dies, abandon this scheme.

Open permanent card page
Magic: The GatheringOARC #40★

Tooth, Claw, and Tail

Archenemy Schemes

Common $15.04 market
Scheme
Full Tooth, Claw, and Tail card

Magic: The Gathering · OARC #40★

Tooth, Claw, and Tail

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Paul Bonner
Market estimate
$15.04

Abilities and rules

When you set this scheme in motion, destroy up to three target nonland permanents.

Open permanent card page
Magic: The GatheringOARC #42★

Which of You Burns Brightest?

Archenemy Schemes

Common $4.39 market
Scheme
Full Which of You Burns Brightest? card

Magic: The Gathering · OARC #42★

Which of You Burns Brightest?

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Steve Prescott
Market estimate
$4.39

Abilities and rules

When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.

Open permanent card page
Magic: The GatheringOARC #43★

Your Fate Is Thrice Sealed

Archenemy Schemes

Common $0.94 market
Scheme
Full Your Fate Is Thrice Sealed card

Magic: The Gathering · OARC #43★

Your Fate Is Thrice Sealed

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Steve Prescott
Market estimate
$0.94

Abilities and rules

When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand.

Open permanent card page
Magic: The GatheringOARC #44★

Your Puny Minds Cannot Fathom

Archenemy Schemes

Common $1.72 market
Scheme
Full Your Puny Minds Cannot Fathom card

Magic: The Gathering · OARC #44★

Your Puny Minds Cannot Fathom

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Martina Pilcerova
Market estimate
$1.72

Abilities and rules

When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn.

Open permanent card page
Magic: The GatheringOARC #45★

Your Will Is Not Your Own

Archenemy Schemes

Common $4.51 market
Scheme
Full Your Will Is Not Your Own card

Magic: The Gathering · OARC #45★

Your Will Is Not Your Own

Archenemy Schemes · Supplemental

Type
Scheme
Rarity
Common
Artist
Alex Horley-Orlandelli
Market estimate
$4.51

Abilities and rules

When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains trample and haste until end of turn.

Open permanent card page