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30 cards found · Select a card to inspect it

Magic: The GatheringYSNC #4

Agent of Raffine

Alchemy: New Capenna

Rare {U}
Creature — Human Rogue
Full Agent of Raffine card

Magic: The Gathering · YSNC #4

Agent of Raffine

Alchemy: New Capenna · Supplemental

Type
Creature — Human Rogue
Cost / energy
{U}
Rarity
Rare
Artist
Caroline Gariba

Abilities and rules

{2}, {T}: Choose target opponent. Conjure a duplicate of the top card of their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." Then they exile the top card of their library face down.

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Magic: The GatheringYSNC #16

Arming Gala

Alchemy: New Capenna

Rare {3}{G}{W}
Enchantment
Full Arming Gala card

Magic: The Gathering · YSNC #16

Arming Gala

Alchemy: New Capenna · Supplemental

Type
Enchantment
Cost / energy
{3}{G}{W}
Rarity
Rare
Artist
Fajareka Setiawan

Abilities and rules

At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1.

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Magic: The GatheringYSNC #17

Back-Alley Gardener

Alchemy: New Capenna

Mythic {R}{G}{W}
Creature — Elf Druid
Full Back-Alley Gardener card

Magic: The Gathering · YSNC #17

Back-Alley Gardener

Alchemy: New Capenna · Supplemental

Type
Creature — Elf Druid
Cost / energy
{R}{G}{W}
Rarity
Mythic
Artist
Francisco Miyara

Abilities and rules

Alliance — Whenever one or more other creatures enter the battlefield under your control, seek a land card, then put it onto the battlefield tapped. This ability triggers only once each turn.

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Magic: The GatheringYSNC #18

Bank Job

Alchemy: New Capenna

Rare {1}{B}{R}
Enchantment
Full Bank Job card

Magic: The Gathering · YSNC #18

Bank Job

Alchemy: New Capenna · Supplemental

Type
Enchantment
Cost / energy
{1}{B}{R}
Rarity
Rare
Artist
Jokubas Uogintas

Abilities and rules

At the beginning of your upkeep, exile the bottom creature card of your library. You may cast that card this turn. At the beginning of the next end step, if that card is still exiled, put it into your graveyard and create a Treasure token.

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Magic: The GatheringYSNC #10

Big Spender

Alchemy: New Capenna

Uncommon {1}{R}
Creature — Devil Citizen
Full Big Spender card

Magic: The Gathering · YSNC #10

Big Spender

Alchemy: New Capenna · Supplemental

Type
Creature — Devil Citizen
Cost / energy
{1}{R}
Rarity
Uncommon
Artist
Alexandr Leskinen

Abilities and rules

Haste Whenever one or more creatures you control become blocked, create a Treasure token. Sacrifice two artifacts: Draft a card from Big Spender's spellbook.

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Magic: The GatheringYSNC #19

Bind to Secrecy

Alchemy: New Capenna

Rare {U}{B}
Instant
Full Bind to Secrecy card

Magic: The Gathering · YSNC #19

Bind to Secrecy

Alchemy: New Capenna · Supplemental

Type
Instant
Cost / energy
{U}{B}
Rarity
Rare
Artist
David Astruga

Abilities and rules

Choose one — • Counter target noncreature spell. • Conjure a duplicate of target creature card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." If there are five or more mana values among cards in your graveyard, draft a card from Bind to Secrecy's spellbook.

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Magic: The GatheringYSNC #20

Brokers' Safeguard

Alchemy: New Capenna

Rare {W}{U}
Instant
Full Brokers' Safeguard card

Magic: The Gathering · YSNC #20

Brokers' Safeguard

Alchemy: New Capenna · Supplemental

Type
Instant
Cost / energy
{W}{U}
Rarity
Rare
Artist
Borja Pindado

Abilities and rules

Exile target nonartifact creature you control. It perpetually gains "This creature enters with an additional shield counter on it." Then return that card to the battlefield under its owner's control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

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Magic: The GatheringYSNC #21

Cabaretti Revels

Alchemy: New Capenna

Rare {1}{R}{G}
Enchantment
Full Cabaretti Revels card

Magic: The Gathering · YSNC #21

Cabaretti Revels

Alchemy: New Capenna · Supplemental

Type
Enchantment
Cost / energy
{1}{R}{G}
Rarity
Rare
Artist
Gaboleps

Abilities and rules

Whenever you cast a creature spell, seek a creature card with lesser mana value, then put it onto the battlefield.

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Magic: The GatheringYSNC #1

Celestial Vault

Alchemy: New Capenna

Uncommon {1}{W}
Artifact
Full Celestial Vault card

Magic: The Gathering · YSNC #1

Celestial Vault

Alchemy: New Capenna · Supplemental

Type
Artifact
Cost / energy
{1}{W}
Rarity
Uncommon
Artist
Cristi Balanescu

Abilities and rules

{W}, {T}: Draft a card from Celestial Vault's spellbook and exile it face down. {1}, Sacrifice Celestial Vault: Put each card exiled with Celestial Vault into your hand.

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Magic: The GatheringYSNC #5

Choice of Fortunes

Alchemy: New Capenna

Uncommon {2}{U}
Sorcery
Full Choice of Fortunes card

Magic: The Gathering · YSNC #5

Choice of Fortunes

Alchemy: New Capenna · Supplemental

Type
Sorcery
Cost / energy
{2}{U}
Rarity
Uncommon
Artist
Irina Nordsol

Abilities and rules

Seek two cards. You may shuffle them into your library. If you do, seek two cards. You have no maximum hand size for the rest of the game.

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Magic: The GatheringYSNC #22

Diviner of Fates

Alchemy: New Capenna

Mythic {W}{U}{B}
Creature — Octopus Wizard
Full Diviner of Fates card

Magic: The Gathering · YSNC #22

Diviner of Fates

Alchemy: New Capenna · Supplemental

Type
Creature — Octopus Wizard
Cost / energy
{W}{U}{B}
Rarity
Mythic
Artist
Randy Vargas

Abilities and rules

When this creature enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn.

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Magic: The GatheringYSNC #23

Effluence Devourer

Alchemy: New Capenna

Mythic {B}{R}{G}
Creature — Crocodile
Full Effluence Devourer card

Magic: The Gathering · YSNC #23

Effluence Devourer

Alchemy: New Capenna · Supplemental

Type
Creature — Crocodile
Cost / energy
{B}{R}{G}
Rarity
Mythic
Artist
Gaboleps

Abilities and rules

Whenever you sacrifice Effluence Devourer or another creature, it perpetually gains "{2}, Exile this card from your graveyard: Create an X/X green Ooze creature token, where X is this card's power. Activate only as a sorcery." Blitz {B}{R}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

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Magic: The GatheringYSNC #13

Giant Regrowth

Alchemy: New Capenna

Uncommon {1}{G}{G}
Instant
Full Giant Regrowth card

Magic: The Gathering · YSNC #13

Giant Regrowth

Alchemy: New Capenna · Supplemental

Type
Instant
Cost / energy
{1}{G}{G}
Rarity
Uncommon
Artist
Brian Valeza

Abilities and rules

Return target card from your graveyard to your hand. If it's a creature card, it perpetually gets +3/+3.

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Magic: The GatheringYSNC #7

Graven Archfiend

Alchemy: New Capenna

Rare {3}{B}{B}
Artifact Creature — Gargoyle Demon
Full Graven Archfiend card

Magic: The Gathering · YSNC #7

Graven Archfiend

Alchemy: New Capenna · Supplemental

Type
Artifact Creature — Gargoyle Demon
Cost / energy
{3}{B}{B}
Rarity
Rare
Artist
Tuan Duong Chu

Abilities and rules

As an additional cost to cast this spell, you may sacrifice a non-Demon creature. Flying When Graven Archfiend enters the battlefield, if its additional cost was paid, conjure a card named Demonic Pact onto the battlefield.

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Magic: The GatheringYSNC #2

Herald of Vengeance

Alchemy: New Capenna

Rare {3}{W}{W}
Creature — Angel
Full Herald of Vengeance card

Magic: The Gathering · YSNC #2

Herald of Vengeance

Alchemy: New Capenna · Supplemental

Type
Creature — Angel
Cost / energy
{3}{W}{W}
Rarity
Rare
Artist
Billy Christian

Abilities and rules

Flying When Herald of Vengeance enters the battlefield, destroy each permanent you don't control that has the same name as a permanent that dealt damage to you last turn.

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Magic: The GatheringYSNC #14

Loose in the Park

Alchemy: New Capenna

Rare {1}{G}
Enchantment — Aura
Full Loose in the Park card

Magic: The Gathering · YSNC #14

Loose in the Park

Alchemy: New Capenna · Supplemental

Type
Enchantment — Aura
Cost / energy
{1}{G}
Rarity
Rare
Artist
Julie Dillon

Abilities and rules

Enchant land When this enchantment enters, draw a card, then draft a card from this enchantment's spellbook and exile it. {3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.

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Magic: The GatheringYSNC #15

Menagerie Curator

Alchemy: New Capenna

Uncommon {1}{G}
Creature — Human Citizen
Full Menagerie Curator card

Magic: The Gathering · YSNC #15

Menagerie Curator

Alchemy: New Capenna · Supplemental

Type
Creature — Human Citizen
Cost / energy
{1}{G}
Rarity
Uncommon
Artist
Jodie Muir

Abilities and rules

{T}: Add one mana of any one color. Spend this mana only to cast a creature spell. Whenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card.

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Magic: The GatheringYSNC #6

Nightclub Bouncer

Alchemy: New Capenna

Uncommon {2}{U}{U}
Creature — Human Rogue
Full Nightclub Bouncer card

Magic: The Gathering · YSNC #6

Nightclub Bouncer

Alchemy: New Capenna · Supplemental

Type
Creature — Human Rogue
Cost / energy
{2}{U}{U}
Rarity
Uncommon
Artist
Taras Susak

Abilities and rules

Flash When this creature enters, return target nonland permanent an opponent controls to its owner's hand. It perpetually gains "This spell costs {2} more to cast."

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Magic: The GatheringYSNC #24

Obscura Polymorphist

Alchemy: New Capenna

Rare {1}{W}{U}
Creature — Octopus Wizard
Full Obscura Polymorphist card

Magic: The Gathering · YSNC #24

Obscura Polymorphist

Alchemy: New Capenna · Supplemental

Type
Creature — Octopus Wizard
Cost / energy
{1}{W}{U}
Rarity
Rare
Artist
Darren Tan

Abilities and rules

When this creature enters the battlefield, exile target creature. Its controller seeks a creature card.

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Magic: The GatheringYSNC #11

Pass the Torch

Alchemy: New Capenna

Rare {1}{R}
Instant
Full Pass the Torch card

Magic: The Gathering · YSNC #11

Pass the Torch

Alchemy: New Capenna · Supplemental

Type
Instant
Cost / energy
{1}{R}
Rarity
Rare
Artist
Mark Behm

Abilities and rules

Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".

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Magic: The GatheringYSNC #25

Racketeer Boss

Alchemy: New Capenna

Rare {R}{G}
Creature — Cat Warrior
Full Racketeer Boss card

Magic: The Gathering · YSNC #25

Racketeer Boss

Alchemy: New Capenna · Supplemental

Type
Creature — Cat Warrior
Cost / energy
{R}{G}
Rarity
Rare
Artist
Igor Grechanyi

Abilities and rules

When Racketeer Boss enters, choose up to two creature and/or planeswalker cards in your hand. They perpetually gain "When you cast this spell, create a Treasure token and this spell perpetually loses this ability."

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Magic: The GatheringYSNC #26

Riveteers Provocateur

Alchemy: New Capenna

Rare {B}{R}
Creature — Lizard Warrior
Full Riveteers Provocateur card

Magic: The Gathering · YSNC #26

Riveteers Provocateur

Alchemy: New Capenna · Supplemental

Type
Creature — Lizard Warrior
Cost / energy
{B}{R}
Rarity
Rare
Artist
Néstor Ossandón Leal

Abilities and rules

Menace When this creature enters, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost. Blitz {B}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

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Magic: The GatheringYSNC #27

Rope Line Attendant

Alchemy: New Capenna

Rare {G}{W}
Creature — Cat Citizen
Full Rope Line Attendant card

Magic: The Gathering · YSNC #27

Rope Line Attendant

Alchemy: New Capenna · Supplemental

Type
Creature — Cat Citizen
Cost / energy
{G}{W}
Rarity
Rare
Artist
Fariba Khamseh

Abilities and rules

When Rope Line Attendant enters the battlefield, creature cards in your hand perpetually gain "When this creature enters the battlefield, create a 1/1 green and white Citizen creature token."

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Magic: The GatheringYSNC #8

Shattering Finale

Alchemy: New Capenna

Uncommon {1}{B}
Sorcery
Full Shattering Finale card

Magic: The Gathering · YSNC #8

Shattering Finale

Alchemy: New Capenna · Supplemental

Type
Sorcery
Cost / energy
{1}{B}
Rarity
Uncommon
Artist
Borja Pindado

Abilities and rules

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Target creature an opponent controls perpetually gets -0/-3.

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Magic: The GatheringYSNC #3

Skyline Savior

Alchemy: New Capenna

Uncommon {1}{W}{W}
Creature — Angel
Full Skyline Savior card

Magic: The Gathering · YSNC #3

Skyline Savior

Alchemy: New Capenna · Supplemental

Type
Creature — Angel
Cost / energy
{1}{W}{W}
Rarity
Uncommon
Artist
Josu Hernaiz

Abilities and rules

Flying When this creature enters, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types.

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Magic: The GatheringYSNC #28

Spara's Bodyguard

Alchemy: New Capenna

Mythic {G}{W}{U}
Creature — Rhino Warrior
Full Spara's Bodyguard card

Magic: The Gathering · YSNC #28

Spara's Bodyguard

Alchemy: New Capenna · Supplemental

Type
Creature — Rhino Warrior
Cost / energy
{G}{W}{U}
Rarity
Mythic
Artist
Ilse Gort

Abilities and rules

When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.

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Magic: The GatheringYSNC #29

Spelldrain Assassin

Alchemy: New Capenna

Mythic {U}{B}{R}
Creature — Vampire Assassin
Full Spelldrain Assassin card

Magic: The Gathering · YSNC #29

Spelldrain Assassin

Alchemy: New Capenna · Supplemental

Type
Creature — Vampire Assassin
Cost / energy
{U}{B}{R}
Rarity
Mythic
Artist
Cristi Balanescu

Abilities and rules

When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2. (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)

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Magic: The GatheringYSNC #30

Syndicate Recruiter

Alchemy: New Capenna

Rare {2}{U}{B}
Creature — Vampire Rogue
Full Syndicate Recruiter card

Magic: The Gathering · YSNC #30

Syndicate Recruiter

Alchemy: New Capenna · Supplemental

Type
Creature — Vampire Rogue
Cost / energy
{2}{U}{B}
Rarity
Rare
Artist
Bastien L. Deharme

Abilities and rules

Flying, ward {1} When Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand.

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Magic: The GatheringYSNC #12

Traumatic Prank

Alchemy: New Capenna

Uncommon {2}{R}
Sorcery
Full Traumatic Prank card

Magic: The Gathering · YSNC #12

Traumatic Prank

Alchemy: New Capenna · Supplemental

Type
Sorcery
Cost / energy
{2}{R}
Rarity
Uncommon
Artist
Brian Valeza

Abilities and rules

Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you."

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Magic: The GatheringYSNC #9

Xander's Wake

Alchemy: New Capenna

Uncommon {1}{B}
Enchantment
Full Xander's Wake card

Magic: The Gathering · YSNC #9

Xander's Wake

Alchemy: New Capenna · Supplemental

Type
Enchantment
Cost / energy
{1}{B}
Rarity
Uncommon
Artist
Jodie Muir

Abilities and rules

Whenever one or more creatures you control die, draft a card from Xander's Wake's spellbook. This ability triggers only once each turn.

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